Chip Reed 2 жил өмнө
parent
commit
3ad59d27b8

+ 1 - 1
core/tauri-utils/src/config.rs

@@ -748,7 +748,7 @@ pub struct BundleConfig {
 }
 
 /// a tuple struct of RGBA colors. Each value has minimum of 0 and maximum of 255.
-#[derive(Debug, PartialEq, Clone, Deserialize, Serialize, Default)]
+#[derive(Debug, PartialEq, Eq, Clone, Deserialize, Serialize, Default)]
 #[cfg_attr(feature = "schema", derive(JsonSchema))]
 #[serde(rename_all = "camelCase", deny_unknown_fields)]
 pub struct Color(pub u8, pub u8, pub u8, pub u8);

+ 2 - 2
core/tauri/src/vibrancy/macos.rs

@@ -203,7 +203,7 @@ impl NSVisualEffectView for id {
 
 /// <https://developer.apple.com/documentation/appkit/nsvisualeffectview/material>
 #[repr(u64)]
-#[derive(Clone, Copy, Debug, PartialEq)]
+#[derive(Clone, Copy, Debug, PartialEq, Eq)]
 pub enum NSVisualEffectMaterial {
   #[deprecated = "Since macOS 10.14 a default material appropriate for the view's effectiveAppearance. You should instead choose an appropriate semantic material."]
   AppearanceBased = 0,
@@ -251,7 +251,7 @@ pub enum NSVisualEffectMaterial {
 /// <https://developer.apple.com/documentation/appkit/nsvisualeffectview/state>
 #[allow(dead_code)]
 #[repr(u64)]
-#[derive(Clone, Copy, Debug, PartialEq)]
+#[derive(Clone, Copy, Debug, PartialEq, Eq)]
 pub enum NSVisualEffectState {
   /// Make window vibrancy state follow the window's active state
   FollowsWindowActiveState = 0,