فهرست منبع

Changed directory pathways

bennewlin 2 سال پیش
والد
کامیت
eab4f7d9f7

+ 0 - 0
public/assets/BowlingBall.png → public/assets/images/BowlingBall.png


+ 0 - 0
public/assets/background.png → public/assets/images/background.png


+ 0 - 0
public/assets/bomb.png → public/assets/images/bomb.png


+ 0 - 0
public/assets/box.png → public/assets/images/box.png


+ 0 - 0
public/assets/button.png → public/assets/images/button.png


+ 0 - 0
public/assets/buttonA.png → public/assets/images/buttonA.png


+ 0 - 0
public/assets/dude.png → public/assets/images/dude.png


+ 0 - 0
public/assets/platform.png → public/assets/images/platform.png


+ 0 - 0
public/assets/sky.png → public/assets/images/sky.png


+ 0 - 0
public/assets/snow.jpeg → public/assets/images/snow.jpeg


+ 0 - 0
public/assets/star.png → public/assets/images/star.png


+ 0 - 0
src/Scenes/BaseScene.ts


+ 0 - 0
src/FourScene.ts → src/Scenes/FourScene.ts


+ 15 - 15
src/HelloWorldScene.ts → src/Scenes/HelloWorldScene.ts

@@ -1,8 +1,8 @@
 import Phaser from 'phaser'
-import Gate from "./Objects/Gate";
-import Switch from "./Objects/Switch";
-import Button from './Objects/Button';
-import Player  from './Objects/Player';
+import Gate from "../Objects/Gate";
+import Switch from "../Objects/Switch";
+import Button from '../Objects/Button';
+import Player  from '../Objects/Player';
 //import Player from "./Objects/Player";
 
 
@@ -27,16 +27,16 @@ export default class HelloWorldScene extends Phaser.Scene {
     }
 
     preload() {
-        this.load.image('sky', 'assets/sky.png')
-        this.load.image("switch", "assets/star.png");
-        this.load.image("switchA", "assets/bomb.png");
-        this.load.image("button", "assets/button.png");
-        this.load.image("buttonA", "assets/buttonA.png");
-        this.load.image("gate", "assets/BowlingBall.png");
-        this.load.image("ground", "assets/platform.png");
-        this.load.image("gateA", "assets/star.png");
-        this.load.image("box", "assets/box.png");
-        this.load.spritesheet("dude", "assets/dude.png", {
+        this.load.image('sky', './assets/images/sky.png')
+        this.load.image("switch", "./assets/images/star.png");
+        this.load.image("switchA", "./assets/images/bomb.png");
+        this.load.image("button", "./assets/images/button.png");
+        this.load.image("buttonA", "./assets/images/buttonA.png");
+        this.load.image("gate", "./assets/images/BowlingBall.png");
+        this.load.image("ground", "./assets/images/platform.png");
+        this.load.image("gateA", "./assets/images/star.png");
+        this.load.image("box", "./assets/images/box.png");
+        this.load.spritesheet("dude", "./assets/images/dude.png", {
             frameWidth: 32, frameHeight: 48
         });
     }
@@ -237,7 +237,7 @@ export default class HelloWorldScene extends Phaser.Scene {
     }
 
 	// sence transition
-    private handleLoadNextScene(player: Phaser.GameObjects.GameObject, sA: Phaser.GameObjects.GameObject) {
+    private handleLoadNextScene() {
         this.scene.start('TwoScene')
     }
 	//ThreeScene

+ 2 - 2
src/MainMenu.ts → src/Scenes/MainMenu.ts

@@ -1,4 +1,4 @@
-import { TextButtonObject } from "./Objects/TextButtonObject";
+import { TextButtonObject } from "../Objects/TextButtonObject";
 
 export default class MainMenu extends Phaser.Scene {
     constructor() {
@@ -6,7 +6,7 @@ export default class MainMenu extends Phaser.Scene {
     }
 
     preload(){
-        this.load.image('background','./assets/background.png' )
+        this.load.image('background','./assets/images/background.png' )
     }
 
     create() { 

+ 0 - 0
src/ThreeScene.ts → src/Scenes/ThreeScene.ts


+ 1 - 1
src/TutorialScene.ts → src/Scenes/TutorialScene.ts

@@ -1,4 +1,4 @@
-import  {TextButtonObject} from './Objects/TextButtonObject';
+import  {TextButtonObject} from '../Objects/TextButtonObject';
 
 
 export default class TutorialScene extends Phaser.Scene {

+ 0 - 0
src/TwoScene.ts → src/Scenes/TwoScene.ts


+ 6 - 6
src/main.ts

@@ -1,11 +1,11 @@
 import Phaser from 'phaser'
 
-import HelloWorldScene from './HelloWorldScene'
-import TwoScene from "./TwoScene";
-import ThreeScene from "./ThreeScene";
-import FourScene from "./FourScene";
-import MainMenu from "./MainMenu";
-import TutorialScene from './TutorialScene';
+import HelloWorldScene from './Scenes/HelloWorldScene'
+import TwoScene from "./Scenes/TwoScene";
+import ThreeScene from "./Scenes/ThreeScene";
+import FourScene from "./Scenes/FourScene";
+import MainMenu from "./Scenes/MainMenu";
+import TutorialScene from './Scenes/TutorialScene';
 
 const config: Phaser.Types.Core.GameConfig = {
 	type: Phaser.AUTO,