Sen descrición

boyuan1228 864efaf711 Merge pull request #21 from Spring-2023-CISC374/clean_up_unuse_scene %!s(int64=2) %!d(string=hai) anos
.github cec310da00 deploy %!s(int64=2) %!d(string=hai) anos
public eab4f7d9f7 Changed directory pathways %!s(int64=2) %!d(string=hai) anos
src 7cc377bc44 clean up unuse scene and add EndScene for beta use %!s(int64=2) %!d(string=hai) anos
.eslintignore f339e39f05 add phaser ts files %!s(int64=2) %!d(string=hai) anos
.eslintrc.cjs f339e39f05 add phaser ts files %!s(int64=2) %!d(string=hai) anos
.gitignore f339e39f05 add phaser ts files %!s(int64=2) %!d(string=hai) anos
README.md e16b8380f0 add plan %!s(int64=2) %!d(string=hai) anos
index.html 79f15b2817 Got Start Up working %!s(int64=2) %!d(string=hai) anos
package-lock.json 49ace9fe3a upload the menu and tour scene %!s(int64=2) %!d(string=hai) anos
package.json 49ace9fe3a upload the menu and tour scene %!s(int64=2) %!d(string=hai) anos
tsconfig.json f339e39f05 add phaser ts files %!s(int64=2) %!d(string=hai) anos
vite.config.ts 5e35f57ea8 Got a switch to display a change when someone %!s(int64=2) %!d(string=hai) anos

README.md

Open in Visual Studio Code

group-game-project

This assignment is where you will submit your code for your MVP as well as the rest of the versions of your educational game.

Ryan: Level Transitions, level resets and endings, interactables

Ben: Lead level designer, platforming physics programming

Boyuan: Color, level transitions, level related

Bing: Character design, control input, possible sprite animations